9 days old

CAS Modeler (contract)

EA
Redwood City, CA 94063
  • Job Code
    157940

CAS Modeler (contract)

Location: EA Redwood Shores

Term: 12 months

EA is looking for a Character Modeler for the best-selling Sims franchise. Do you have excellent modeling and texturing abilities for games? Do you have a passion for creating real-world fashion in a 3D game? Are you able to take direction while working independently to make the best games you possibly can?

If so then we may have a job for you. Apply today and join us!

Responsibilities

  • Create, model, UV, and texture fashion assets such as t-shirts, jeans, jackets, shoes, etc. in a realistic style to a high level of aesthetic quality
  • Collaborate with producers, designers, engineers and animators to understand the functional requirements and constraints of characters and how they need to be created
  • Participate in reviews with the Art Director to improve aesthetic consistency and overall look
  • Troubleshoot and problem solve assets that are not functioning properly in game
  • Coordinate with animators and engineers to resolve issues quickly and efficiently
  • Provide project management team with accurate estimates for scheduling work and deadlines
  • Ideate on concepts and provide basic concept art for some fashion in conjunction with the Art Director

Requirements

  • Excellent modeling and texturing skills on clothing assets
  • 3+ years modeling experience using Maya for game development
  • Strong technical abilities and understanding of game development pipeline issues including a clear understanding of how art creation affects engine performance
  • Knowledgeable and comfortable in the creation and use of normal maps, specular maps, and generating AO maps
  • Be able to follow art direction and work from concept art when available
  • Creative thinker and problem solver that can work independently if necessary
  • Excellent communication skills and an ability to work effectively with producers, designers, engineers as well as other artists
  • Well organized and able to commit to and meet deadlines
  • PC Game development experience required
  • Understanding of fashion & clothing construction is a plus
  • Understanding of basic animation and how animators work is a plus
  • Understanding and familiarity with rigging in Maya preferred
  • A portfolio demonstrating the following is required:
    • Excellent 3D models in Maya and Z-Brush
    • Excellent Texturing and UV skills
    • Ability to create low-mid poly models consistently
    • Traditional drawing and painting skills
    • Strong aesthetic sensitivity to lighting for form and shadow
    • Excellent sense of scale and composition in 3D







Posted: 2019-10-10 Expires: 2019-11-08
Sponsored by:
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Sponsored by:
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CAS Modeler (contract)

EA
Redwood City, CA 94063

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