9 days old

Cloud Systems Engineer Intern

Blizzard Entertainment
Irvine, CA 92606
  • Job Code
    oDcjbfw3
2020 SUMMER INTERNSHIPS

CLOUD SYSTEMS ENGINEER INTERN

Greetings, students! We're geared up here to offer another round of epic internship experiences in 2020. The internship program offers the opportunity to pause your studies for one summer and work side-by-side with Blizzard Entertainment employees in your area of interest, doing real work that oftentimes ends up in production. As such, we hold you to the same high standards as anybody else in the company.

Just like our gameplay experiences, Blizzard internships are a fully immersive experience. We want interns who are enthusiastic about what they want to do for a living and excited to come in every day to learn and contribute in this hyper-creative atmosphere. Being fully engaged with our team also means communicating effectively and maintaining an open mind - one that is receptive to feedback and able to adapt and grow. Your hobbies and interests can also play in your favor. Passion for technology, gaming, game development, and an in-depth knowledge of Blizzard games, products, and services will always be a plus with us, regardless of the position you're applying for. Be passionate about who you are, be into our industry, and be willing to go all-in and embrace this opportunity to the fullest!

QUEST OBJECTIVES

Blizzard Cloud is dedicated to powering the world's most epic entertainment experiences. To achieve this, we understand that epic entertainment demands epic infrastructure. Our mission is to provide a world class multi cloud with global reach. We focus on technologies that make Blizzard efficient, consistent, agile and portable across private and public cloud. We empower rapid iteration and rapid delivery - everywhere our game developers and player community need it.

In pursuit of our mission, we run one of the largest private Openstack clouds in the world across seven geographical sites. Operating at this scale comes with challenges. A core value of Blizzard is to learn and grow, so as we solve and overcome these challenges, we are compelled to share our solutions. To that end we contribute to many Openstack projects including Magnum, Senlin and Designate. While we continue to scale and grow an awesome private cloud, our strategy for the future is hinged upon multi cloud. We value public cloud for functionality, reach and scale when it makes sense. The agility offered by multi cloud has helped realize many successes.

We are looking to hire an intern Cloud Software Engineer. This role will be focused on delivering a fixed length project that will solve a real-world problem for Blizzard Cloud. This is a great opportunity to learn and grow with a strong engineering team, getting experience and exposure to a large scale, complex and challenging set of technologies.

ELIGIBILITY REQUIREMENTS

  • Currently enrolled in a college or university
  • Returning for at least one more semester or quarter following the summer 2020 internship
  • Able to work fulltime hours for 11 - 12 weeks at the Blizzard office indicated in this job posting between May 2020 - August 2020 or June 2020 - September 2020 (group dates depend on when you get out of school)
  • Authorized to work in the US

RESPONSIBILITIES

As an intern, you will be paired up with a mentor who will help onboard you to how we build and operate Blizzard Cloud. Your mentor will also help to get you started on your assigned project and meet frequently to assess and provide feedback and guidance. Your assigned project will be a real-world problem that we need solved. You will make a lasting difference to how we power Blizzards epic entertainment experiences!

LEVEL REQUIREMENTS

  • Good understanding of Linux and network fundamentals
  • Basic knowledge of Linux virtualization, e.g. KVM, Xen
  • Ability to write software in Python or another language commonly used in systems administration

RECOMMENDED TALENTS
  • Understanding of Infrastructure as Code concepts and related tools. e.g. Git, Terraform, Ansible, Puppet
  • Experience/Knowledge of the offerings of multiple large public clouds. g. AWS, GCP, Azure, and/or infrastructure-as-a-service offerings (e.g. Openstack, OpenNebula, VMWare)

QUEST ITEMS
  • Resume
  • Cover Letter

Blizzard Entertainment is a global company committed to growing our employees. We offer generous benefits and perks with an eye on providing true work / life balance. We've worked hard to champion an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. We are dedicated to creating the most epic entertainment experiences...ever. Join us!

Please submit your application no later than December 2, 2019.





Posted: 2019-10-10 Expires: 2019-11-08
Sponsored by:
Farm Credit Services of America Logo
Sponsored by:
Bank of America Logo

Featured Jobs[ View All ]

Featured Employers

Before you go...

Our free job seeker tools include alerts for new jobs, saving your favorites, optimized job matching, and more! Just enter your email below.

Share this job:

Cloud Systems Engineer Intern

Blizzard Entertainment
Irvine, CA 92606

Join us to start saving your Favorite Jobs!

Sign In Create Account
Powered ByCareerCast