21 days old
2018-05-302018-06-28

Design Director

Activision Publishing, Inc.
Santa Monica, CA
  • Job Code
    DES00003Q



Location: Santa Monica, CA







About Us





Our road to victory begins, as it always has, with talent. And at Activision Blizzard, we pride ourselves on not only attracting the best and brightest talent, but also on getting the best out of that talent once they are here. We do this by bringing world-class business processes and rigor to an industry of pure passion.





Headquartered in Santa Monica, California, Activision Blizzard (NASDAQ: ATVI) is one the world's largest and most successful interactive entertainment companies and sits at the intersection of media, technology, and entertainment. Activision Blizzard is a member of the S&P 500, and has been recognized by FORTUNE magazine as one of the 100 Best Companies to Work For for four years in a row. Activision Blizzard (the Company) has operations throughout the world, has approximately 10,000 employees, and its games are played in 196 countries.





Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Destiny, Skylanders, World of Warcraft, Overwatch, Hearthstone, Diablo, StarCraft, Heroes of the Storm, Candy Crush, Bubble Witch, and Farm Heroes. What makes Activision Blizzard unique is our highly focused approach and concentration on opportunities to create breakthrough entertainment experiences. In 2017, we achieved record revenues of $7B. We're composed of three operating segments: Activision Publishing, Blizzard Entertainment, and King Digital Entertainment and some of the most talented development studios on the planet, including Treyarch, Infinity Ward, Sledgehammer Games, and Toys for Bob. We are well-positioned for growth across all gaming platforms, audiences, genres, and business models.





We believe in developing talent across the organization and at all levels through a variety of development opportunities, including job development, mentor relationships and formal training. We are big believers that the most meaningful professional growth often happens through stretch assignments and special projects, but we also offer some great employee development experiences. Additionally, we view ourselves as a community of people who love to have fun together, and our employee camaraderie is fueled by our passion for our products, our industry and future opportunities for the company and its people.





More information about Activision Blizzard and its products can be found on the company's website, www.activisionblizzard.com.







Position Description



Activision Publishings Central Studios seeks a Design Director to spearhead creative leadership across several of Activisions games. The Design Director will report into the Vice President of Design, be a creative expert supporting our studios and will help shape and align the creative goals of our games.







Responsibilities:





Product Vision / Brand Stewardship





  • Work with developers and key stakeholders in the creation and maintenance of the creative vision to help drive franchises forward, and ensure feature sets tie into overall title positioning and franchise goals

  • Partner with the Production, Marketing, Analytics, Consumer Insights and Business teams to define long-term creative plans for product lines, brands and lines of business

  • Provide creative direction regarding brand, lines of current and new business models/monetization

  • Provide ongoing creative support and leadership of the product vision and pillars throughout development

  • Align with User Research and Creative Specialists on creative guidance to support the developer and ensure qualitative support is prioritized and communicated effectively

  • Recommend and implement new creative processes where efficiencies are needed to improve on-time, on-budget, on-quality delivery

  • Partner to shape a long-term creative view towards developing products with an eye toward franchise, sequels, product line extensions, ports, and new platform capabilities

  • Oversee all SKUs on project, working with all developers, helping to guide and direct the player experience from concept to completion

  • Lead/Partner with developers to ensure specific game features are tied to overall title positioning and goals

  • Actively playing builds, leading group feedback sessions to ensure regular quality assessments are provided to senior and executive management with respect to product goals; ensuring awareness and alignment between all team stakeholders

  • Provide game quality assessments for the company Greenlight process; be able to present information and opinions in Greenlight meetings





Creative Ambassador





  • Act as primary point of contact with Game Development Studios, Marketing, PR, Consumer Insights, Business teams and external contractors across creative project initiatives

  • Develop strong relationships with development teams in order to successfully collaborate, influence, and support them

  • Create a culture that provides continuous feedback, support and empowerment; foster positive working relationships with an emphasis on communication

  • Establish model behavior that supports Activisions standards of professionalism, integrity, and ethics

  • Make onsite visits to developers as part of overall creative partnership management of SKUs

  • Be able to communicate development progress/status to senior and executive management

  • Effectively demo the game internally and externally to build buzz with intended audiences

  • Share best practices across all aspects of creative with studios and partner teams

  • Be an internal and external advocate for the project





Design Specialist





  • Support our studios with expert design guidance consultancy across systems, narrative, UX and monetization

  • Ensure cross pollination of design best practices via presentations, design documentation and verbally

  • Partner closely on and offsite with studio design leadership to help support the development of titles

  • Work closely across Analytics, Production, Marketing and Business teams to build alignment in support of studio design goals

  • Actively guide teams to reach target design goals offering mentoring and support where possible

  • Review and provide feedback on designs aligned with studio leads and at time personally own the creation of designs under studio guidance





People Management





  • Provide day-to-day management, mentorship, and leadership to others, guiding them in resolving issues and helping develop their overall skills

  • Manage the long-term career development of others in Creative

  • Continually recognize and reward employees for strong performance





Year 1 success will include the following





  • Build effective relationships and credibility within Design Department and Studios

  • Drive financial accountability and partner to address challenges as they arise

  • Strengthen operational processes, procedures and communications







Position Requirements





  • 15+ years in design with previously held leadership/senior Design roles in several shipped AAA games

  • Deep understanding of what it takes to develop and ship a game with creative excellence

  • Thorough understanding of workflows, design systems, pipeline and process

  • Leadership personality with ability to communicate across multiple studios, Corporate Leadership and publishing teams within Activision

  • Strong desire for and deep knowledge of Activisions portfolio of games

  • Ability to multi-task and thrive in a challenging and ambiguous environment

  • Overall understanding of Activision franchises and gaming universe





Education





Undergraduate degree and MBA preferred.







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Activision Publishing, Inc.
Santa Monica, CA

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